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The Union Aerospace Corporation, an arm of the most powerfu
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The Union Aerospace Corporation, an arm of the most powerful conglomerate on Earth, was performing secret experiments in their base on Mars. Tapping into the very fabric of the universe itself, UAC scientists made discoveries that would forever change human existence. Then something went terribly wrong... Doom: the Board Game includes more than 60 finely detailed plastic miniatures, the largest of which stand approximately 80mm tall, and features weapons, monsters, and graphics taken from the hotly anticipated Doom 3 computer game.
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This large outdoor chess board is made from a heavy sturdy
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This large outdoor chess board is made from a heavy sturdy plastic making it ideal for outdoor play. Each square interlocks to create a huge chess board suitable for the 25 outdoor chess set. The interlocking nature makes it easy to store when not in use. This is a full set of 64 Chess Board Squares. Made in Germany. Chess pieces not included. This item is special order. Due to the large size, additional shipping time and cost may apply.
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THIS DAY IN HISTORY: THE GAME - ITEM # 30009. Players test
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THIS DAY IN HISTORY: THE GAME - ITEM # 30009. Players test their knowledge of historical events by putting them in chronological order from earliest to most recent. Each player can arrange up to eight events chronologically on each turn. The more accurate they are, the quicker they move on the game board. By using 'Power' cards strategically, players can outsmart their opponents. The first player to reach the 'Finish' board space wins the game!. Components: Game Board, Event Cards, Power Cards, Six-Sided Die, Game Pawns. Playing Time: 2 Players (30-60 minutes), 3-4 Players (60-120 minutes). Features: Ages 13+, 2-4 Players.
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MADE IN THE USA When is a board game not just for family ni
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MADE IN THE USA When is a board game not just for family night? When it's also a piece of folk art. Crafted in the Illinois of hand-stenciled pine, our Cover-Up Game looks deceptively simple but provides challenging fun for the entire family. Has saw tooth hanger to display game board when not in use. Includes rules and muslin bag of wooden game pieces. 12" x 15.5" See more info below for instructions.The object of the game is to be the first of the two players to place 10 markers on the board. Each turn the player decides to use any combination of the one to three dice to roll the totals of 1 through 18. Each player has their own set of colored markers. The markers are used to cover up the numbers on the game board as it is rolled. A rolled number cannot be split up. EX: A player may roll a 9 as the result of rolling two of the three dice. The only play available is the 9; you cannot place markers on 4 and 5, even if they are unoccupied. Each player receives two rolls per turn. The first player to cover up 10 of the 18 spaces is the winner. It's harder than you think!
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New-York, dans les années 90. Le Parrain Johnny Gota vient
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New-York, dans les années 90. Le Parrain Johnny Gota vient d'être arrêté. De corruption de jurés en élimination de témoins, ses hommes feront tout ce qui est en leur pouvoir pour l'innocenter !Bienvenue à Nostra City !Vous incarnez des lieutenants du Boss incarcéré. Pendant les six mois (tours de jeu) que vont durer le procès, vous administrerez les affaires de la Famille et intriguerez pour sauver votre chef.Chaque tour se divise en quatre phases. Le Business met en scène les encaissements d'argent que vont opérer les Caïds suite à divers trafics. À l'issue d'un partage plus ou moins équitable, les joueurs lésés piochent des cartes « Vendetta » qui leur permettront de se venger plus tard !Lors du Meeting, les Caïds se réunissent pour se départager les opportunités de la Rue : étendre son territoire, recruter de nouveaux hommes de main, corrompre la police, augmenter son respect au sein de la Famille, etc. Durant la phase de Procès, tentez de corrompre le jury en lui offrant secrètement des billets pour influencer le verdict fi nal. Enfi n, durant la phase de Réception, les joueurs préparent le plateau pour la prochaine phase de jeu.À la fin de la partie, si le Parrain est innocenté, le joueur ayant obtenu le plus de points de « Respect » l'emporte. Si un joueur a pioché une carte « Vendetta » d'informateur du FBI, il doit faire tomber le Parrain pour gagner !
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Diplomacy the game returns for Avalon Hills 50th Anniversar
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Diplomacy the game returns for Avalon Hills 50th Anniversary! Newly updated and good looking you will enjoy this game for many years. At the turn of the 20th century prior to World War I the seven Great European Powers engage in an intricate struggle for supremacy. Military forces invade and withdraw shifting borders and altering empires with subtle maneuvers and daring gambits. Alliances are formed and trust is betrayed as players negotiate and outwit one another in a delicate balance of cooperation and competition to gain dominance of the continent. Diplomacy challenges players to rely on their own cunning and cleverness not dice to determine the outcome of this game of conspiracies and conquest. New artistic treatment to game components. First time back in print since 1999. Social interaction interpersonal skills and negotiation make up an essential part of the game play. Classic negotiating game in existence since 1959. Game board measures 30L x 20W. Includes 315 army navy and national...
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Players pick an outfit, review their objectives, collect gh
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Players pick an outfit, review their objectives, collect ghost rock and try to control as much of the town as possible before time runs out. The game is designed to retain the feel of the innovative RPG. Each outfit uses their special abilities to fight those who need to be fought, cause mischief or stop it, gamble, build and much more. All the while each player recruits people in town to join their crusade. And dont forget the ghost rock. Theres not much you can do without it. Each game contains: over 130 cards, beautifully illustrated game board tiles, game screens (to keep your movement secret), faction cards, 20 NPC figures, and 6 custom sculpted pawns for each of the 6 factions.
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As DEXTER, travel through the streets of Miami trying to hu
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As DEXTER, travel through the streets of Miami trying to hunt down a suspect that has slipped through the cracks of the justice system and make them your next victim. Keep your day job by completing Blood Spatter Reports to avoid any suspicion and reap the rewards of a job well done. In the meantime, try to avoid your opponents, who will expose you, the first chance that they get. Once you have found your suspect and have collected the Tools that you need, you must head over to the Marina to get rid of the evidence and win the game. Strategic game play, loads of fun if you’re a fan of DEXTER, this game is a must have
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This is the first CSI board game to include all THREE SHOWS
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This is the first CSI board game to include all THREE SHOWS in one game (CSI, CSI Miami and CSI New York) and the first CSI board game to feature UNLIMITED GAMEPLAY. There is a different outcome every time you play the game! As a CSI team member, travel through the streets of Las Vegas, Miami and New York looking for the evidence and suspect you need to complete your case. Along the way, you'll need to build your case by recruiting Team Members and by completing DNA patterns to redeem for Jurisdiction cards. Once you have collected the evidence that you need and have found your suspect, take your case to your Detective to solve your crime and put your suspect in jail. Components: Game Board, Playing Pawns, Six-Sided Die, Case Cards, CSI Cards, DNA Cards, Evidence Tokens, Team Member Tokens, Suspect Tokens, Rules (4 Pages).
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Highway to the Reich is a tactical simulation of the larges
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Highway to the Reich is a tactical simulation of the largest airborne operation in history. Over 35,000 men belonging to 1st Allied Airborne Army dropped from the skies of Holland. Their objective: capture and hold a highway. The result: a salient into German territory that lacked only the last objective, and was thus a tragic defeat. The 2,000-plus counters detail Brereton's Airborne Corps of three divisions, the units of Brian Horrocks's 30th Corps, and Model's scattered and disheveled forces at company level for infantry; battery level for artillery, anti-tank and anti-air; and troop level for tank and armored cars. The four maps cover the area from the front along the Meuse-Escaut Canal to the land, nearly 200 hexes away, surrounding the Arnhem Highway Bridge. Each map is positioned to cover the operational area of one airborne division. That allows one-division scenarios. Optional rules focus on hidden movement and multi-player variations, as well as giving the Allied player the opportunity to execute his own operational plan. In Highway to the Reich the map scale is 600 meters per hex, the time scale is 3 hours per turn, there are 7 scenarios and a 77 turn campaign game which incorporates all of the scenarios and individual map scenarios. Highway to the Reich contains 2,530 Die cut markers, 4 - 34" x 22" maps, rules book, 3 allied organizational charts, 3 German charts, 2 six sided die, 2 player aid cards, and campaign analysis. Highway to the Reich is for 2 or more players, ages 12+.
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Before you lies a vast bounty of land, ripe for the pluckin
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Before you lies a vast bounty of land, ripe for the plucking. Your meager beginnings will influence the paths you must take. Lead your people well and they will take you to infinite heights of greatness. If civilization manages to endure the ages, your name will hang in every whisper of its legacy... Fantasy Flight Games is excited to announce the upcoming release of Sid Meiers Civilization: The Board Game! Forge an empire to stand the test of time using innovative game mechanics with multiple paths to victory. Will you lead the greatest army in the world to conquer your foes? Or will you be the first to journey to the stars, becoming the most technologically advanced civilization known to man? The choice is yours. Designed by Kevin Wilson, Civilization: The Board Game is inspired by the legendary video game series created by Sid Meier. Players are tasked with guiding an entire civilization throughout the ages, taking ownership of your peoples technology, economy, culture, and military, as well as all the choices that go along with them. There are four different paths to victory, and each is riddled with opposition. In Civilization: The Board Game, 2-4 players take on the roles of famous leaders in charge of historical civilizations, each with their own abilities. Players will be able to explore a module game board, build cities and buildings, fight battles, research powerful technology, and attract great people by advancing their culture. No matter what your play style is, there is a civilization for you! Fans of Sid Meiers classic video game franchise will find familiar footing in Civilization: The Board Game. Staying true to the foundations of its video game predecessor while creating a new and unique way to play, Civilization: The Board Game captures the spirit and grandeur of carving out a magnificent empire from modest beginnings. Players start off with a single city, one army figure, and one scout, and from these meager origins you must forge through the ages and become the greatest civilization in the world. Those unfamiliar with the video game series will find Civilization: The Board Game a great way to enter into the world of Civilization. The strategy and tactical decisions involved in Civilization: The Board Game will appeal to strategy gamers and war gamers alike, and the ability to win through culture and technological advancement will give those who only wish to focus on their own empire a chance at victory as well. This fall, forge your own path to greatness! Check out our description page to learn more, and return here often for more information on Sid Meiers Civilization: The Board Game!
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Today is laundry day! These clothes have already been washe
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Today is laundry day! These clothes have already been washed and now it's time to dry. Who will have the luck of a nice sunny and breezy day so their clothes will dry? We love the bright and fun colors in Piccobello. A charming game for 2-4 players ages 3+ Includes: 1 game board 1 clothesline 4 washing baskets 1 cotton bag with 30 clothes pins 20 items of clothing in 5 colors 1 colored die 1 event die 1 set of game instructions Lovingly designed in Germany by Selecta.
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Dust is a strategy board game of conquest and control. Seiz
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Dust is a strategy board game of conquest and control. Seize power sources and capitals, develop your infrastructure, and build and wield vast, high-tech armies in your bid for global domination.Players will probably recognize the map as that of Earth, but what they will not see are any borders or nations. In the world of Dust, the unending war and the new technologies have altered the political face of Earth beyond all recognition.At the beginning of each turn, players select a card from their hand. This card represents their strategy for the coming turn and to a large extent dictates the actions a player can take.During their production phase, players spend production points to buy additional factories and units. Each individual unit type has its own unique statistics and effects, so players have to carefully consider the composition of their armies.In combat, players alternate rolling dice and destroying units until one side has been eliminated (either due to casualties or retreats) or a cease-fire is declared. At the end of each game round, players score victory points for power sources, capitals, and majorities they control. The player who controls the most land areas earns bonus victory points, as does the player who controls the most sea areas and the player who controls the most production centers. The first player to amass a set number of victory points while also controlling a capital is the winner. Only once a player has amassed at least half the victory points required to win can he or she attack an enemy capital. Once the war has been so escalated, however, then all players are free to attack capitals.
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Think you know a little about a lot? Put your mind to the t
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Think you know a little about a lot? Put your mind to the test with WIT'S END. This trivia game will not just test your knowledge, but engage how you think through solving a problem. Answer questions in four mind challenging categories as you work your way to the center of the board. Think laterally and wrap your mind around a TEASER, deduce the ODD-1-OUT, figure out the SEQUENCE, or try your luck in the WILD CARD category. Be on your toes, the questions are packed with riddles and brain teasers on history, popular culture, geography, science, arts and more. Think hard, but don't find yourself at your Wit's End! Includes 1600 questions on 400 game cards, large game board, playing pieces, die, and instruction sheet.
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In 1607 Monteverdi's Opera La Favola d'Orfeo had its worldw
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In 1607 Monteverdi's Opera La Favola d'Orfeo had its worldwide premiere. Over the following centuries, Europe was taken over. In the board game Opera, the players bring Opera to the public. In Venice, Vienna, Berlin, London, Paris and Milan great Opera houses arise. Opera leads the players through the periods of Baroque, Classicism and Romanticism. The epic music of six famous composers Händel, Monteverdi, Mozart, Beethoven, Wagner and Verdi will bring the public to their Opera houses. Clever budgeting is essential to gain control and be the master of your own success. Each round the players determine their budget level to influence the order of play and to activate the characters in the game. The players build new Opera Houses, scout for new Operas of popular composers and try to earn some money. Sometimes they choose to cash in at the Palazzo where the Signora pays them well, but in the long term music are one of the key fundamentals to build your empire. The elegant Maestro brings the performance of an Opera to a higher level and the Critico can make or break a composer. Do not overvalue the three counting rounds with progressively growing value, because a well timed appearance of the Esperto might just bring you the victory in Opera. Ducats and capacity are key elements to facilitate the growth of your empire and influence, but in the end wealth is just an instrument to attain higher ends. In Opera the players must plan well. Introducing an Intermezzo from time to time might be helpful to seize the initiative on a decisive moment in the game. Opera takes place over 9 rounds of play, divided in 3 episodes. Each episode consists of three playing rounds and a counting round. The player with the highest number of victory points after the third and last counting round will be the victor.
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In Small World, players vie for conquest and control of a w
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In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all.Designed by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs and even humans; who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth.Picking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory!
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Can you tell a tale? This game of sharing and creativity br
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Can you tell a tale? This game of sharing and creativity brings every child's classroom favorite home. Every turn, your child has the opportunity to pick a new toy out of the grab bag, share a toy or trade a toy with another player. Landing on a beautifully-illustrated story-telling space means it's time to tell a story about your toys and where you landed. What would you say about a lion, a cow and a cricket at the beach? How about a dinosaur, a monkey and a butterfly at school? Tell two stories and win the game! Comes complete with game board, a grab bag and toys, spinner, playing pieces and chips. 2 to 4 players. The Show and Tell Game Board Game that you are bidding on is Brand New and Never Used.
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From the Manufacturer: Gears of War The Board Game, design
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From the Manufacturer: Gears of War The Board Game, designed by Corey Konieczka, is based on the wildly popular third-person shooter by Epic Games. One to four players take on the roles of COG soldiers cooperating to destroy the Locust horde and must work together to complete missions against an ingeniously challenging and varied game system. In Gears of War The Board Game, you'll relive classic moments from Gears of War and Gears of War 2 - Roadie Run into cover, spray your enemy with blind fire, or rip him in half with your Lancer's chainsaw. In Gears of War The Board Game you must fulfill one of seven randomly constructed missions and support your fellow COGs as your team engages an unflinching enemy in furious, white-knuckle firefights. Only through teamwork and communication will you gain a tactical advantage, completing your mission and striking a blow for humanity. You'll need every soldier you can get if you hope to send the Locust horde back to their holes. Leave no man behind.
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OVP01001 The Tower of Mystery Board Game by Ovation Product
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OVP01001 The Tower of Mystery Board Game by Ovation Productions The Tower of Mystery! It is a Hundred Dimensions of Fun, for everyone from 8 to 108! The Tower of Mystery combines luck, unpredictability, and a dash of strategy make this an exciting, lively game for everyone. Because up to eight players can play, nobody is left out of the fun! Some people have described The Tower of Mystery as a crazy combination of Chutes and Ladders on steroids, and the card game Munchkin! Everyone starts in the Garden outside the Tower. Travel around the towers seven levels, take secret passages, and use staircases, in an attempt to visit each of the four turrets in the tower and collecting a turret token. Once you have visited all four turrets, and have collected Mystery Cards that spell the word TOWER, head back to the Garden! The first person to return to the Garden with Mystery Cards spelling TOWER and has a turret token from each of the four turrets, wins the game! When playing The Tower of Mystery, you win in spite of having to adjust your game-play based on unexpected events, rather than because of your strategy and gameplay. This is one of the main reasons that playing The Tower of Mystery is so much fun! No matter how masterful you think your plan for winning the game is, it WILL be up-ended by your opponents, and the crazy events that occur within the tower. Your goal is to keep moving towards achieving the game objectives as best you can! During the game, players move around the seven levels and land on board spaces where things happen. Sometimes a player may get money or lose money, get or lose Mystery Cards, may get to roll the dice and see what happens, might have the chance to swap the location of their playing piece with another players piece, or any of many different scenarios and possibilities. The Tower of Mystery is a great Party Game for all ages!
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WORD FOR WORD JUNIOR BOARD GAME - Item # 20016. Enter the w
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WORD FOR WORD JUNIOR BOARD GAME - Item # 20016. Enter the world of word strategy with Word for Word. Players embark on a race of wits from one side of the board to the other with their pawns by correctly answering the designated, category questions. Armed with an arsenal of 1,500 razor-sharp questions, Word for Word challenges players to spell words, provide definitions, identify antonyms and synonyms and solve word puzzles hidden in rhymes and scrambled letters. Word for Word is simple to learn and fun to play. Word for Word is truly a thought-provoking game for those who dare to play it!. Components -. Game Board, Playing Pawns, Cards. Playing time -. 2 players (30-45 minutes) 3-4 players (45-60 minutes). Features -. Ages 8+, 2-4 Players.
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AUTHENTICITY, the new innovative relationship board game de
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AUTHENTICITY, the new innovative relationship board game designed to discover the true essence of you and your mate. The game is created and marketed by Aliehs Communications, Inc. and 220 Communications, Inc. The game of AUTHENTICITY was created to provide couples that are dating, engaged or newly married the opportunity to learn more about their mate in a fun, interactive yet informative format. Seven categories; Finance, Life, Actions, Situations, Religion, Family and Sex and Romance address those questions that are crucial to every relationship. To achieve the full benefits of the game you and your mate must be completely authentic. To be authentic is to truly be yourself, be proud of your past and your present. The focus is not winning or losing, but learning and connecting with your mate so that you can determine if there is a love connection. This is the most fun you will have getting to know your mate. Object: The object of the game is to Authentically answer the questions so that you can learn about your mate. Equipment: 1 game board, 1 die, 2 game pieces, 39 life cards, 39 finance cards, 39 family cards, 39 situation cards, 40 actions cards, 40 sex and romance cards, 40 religion cards. How to Play You and your mate will start with a kiss at the start space. Every time you pass start you must give your mate a kiss. Roll the die, the mate with the highest score goes first. Move your piece around the board. When you land on a space, pick up the corresponding card and ask your mate the question. Your mate SHOULD answer the question as authentically as possible. Once the question is answered, add the card to the bottom of the deck. Pick your Pleasure If you land on this space you have the autonomy to ask your mate to perform an act, performance, whatever you choose! The Ball is in your Court If you land on this space ask your mate any question that you like. Be creative.
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Free Ground Shipping in the Continental U.S. on orders over
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Free Ground Shipping in the Continental U.S. on orders over $30 The perfect game for anybody with an opinion! Consensus has won many awards for educational and socia aspectsl Here you try to select the "Noun Card" that most closely compliments the "Adjective Card." Cards are set out for everybody to vote on and then let the majority rule. This is a fantastic way to see how all of your friends and family view things! You'll all be debating, thinking and laughing in this game! Fun for 3-8+ players ages 12 and up. Includes: For 4 to 8 Players, ages 13 and up. Includes: Game Board, 300 Noun Cards,100 Adjective Cards, 8 Voting Decks (8 colors, 10 cards per deck), 8 Game Pawns (8 colors), and Instruction Sheet. Replace the cards and enjoy!
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A Board Game Education is an entertaining and valuable reso
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A Board Game Education is an entertaining and valuable resource for parents, teachers, educators, and anyone who appreciates the fun and entertainment provided by classic, traditional board games. The book provides an informative analysis of how classic board games that everyone has played—and probably owns—are not only great family entertainment but also develop core educational skills that have been proven to lead to academic achievement.Through A Board Game Education readers learn a bit of the fascinating history trivia and little-known facts regarding the most loved board games of all time (i.e., how Monopoly was used by WWII POWs to escape). At the same time, Hinebaugh identifies the distinct educational skills developed by each of these games and explores in detail how the play of these games cultivates such skills.A Board Game Education also provides valuable suggestions about how to modify and vary these classic board games to specifically enhance additional core educational skills and concepts. Who would have thought that Candy Land could be modified into a strategy game and Chutes and Ladders could be used to teach algebraic equations and advanced math.
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